![battle of cato neimoidia battle of cato neimoidia](https://db4sgowjqfwig.cloudfront.net/assets/277468/Cato_Neimoidia.jpg)
Start building ground mines on the two Core planets that can and a Governor's Palace on Corsucant and Kuat.
![battle of cato neimoidia battle of cato neimoidia](https://i.ytimg.com/vi/X8lhhN7_vP8/maxresdefault.jpg)
The last governor I usually move to a mining world in the core. Leave the Emperor and the guy on Kuat where they are. I also use him to remove corruption as I don't have enough money to keep the Frigate Shipyard operational all the time anyway. Move the Moff hero on Eriadu to Corellia. The most important thing is to try and retreat your Star Destroyers out of there so they aren't wasted.Ĥ. Don't bother building anything out there. Taking Honoghr isn't neccisary but your going to lose the Maw and Kessel eventally so taking the time to conqure a planet for the bonus credits, there are some abandoned mines on the Honoghr ground tactial map too, is a boon to your economy. Taking Zhar will give you a hero Victory II, you need every warship you can get. Then move your forces from the Maw and Kessel to Honoghr, again space and ground and take it from the Rebellion, leave the ground forces there after you win but move the ships back to Kessel to deter attacks. Pause the game as soon as they have been sent, we don’t want to wait around for them to arrive when you could be giving more orders. Unpause the game, move your starting forces from Naboo (space and ground) to Zhar, which should be empty. If you forget it's ok to build a Victory I but Imperials are way better.ģ. Don't try to build more, just try to be always building a Star Destroyer on Kuat at all times.Īgain making Star Destroyers is the most important thing to start with, always make sure one is building. This is a really important aspect of this mod, you need to make use of your shipyards.
![battle of cato neimoidia battle of cato neimoidia](https://lumiere-a.akamaihd.net/v1/images/databank_tradefederation_01_169_4d5122ac.jpeg)
Start building single Imperial I Star Destroyer on Kuat and a single Dreadnought Cruiser at Corellia, you don't have the credits to que up a bunch so one at a time. You don't have the income to support so many structures.Ģ. Pause game and sell every ground structure that isn’t a Governor’s Palace other them the Palace of the Emperor on Coruscant, the Simply Barracks on Naboo and Malastare, the Imperial Factories on Ghorman and Aridus, and if you’re feeling lucky the Heavy Factory on Byss.ĭefenses and production facilities require upkeep, if you're not making use of them, you're losing money. (I've have all my starting planets except Yaga Minor and have taken everything South and West of Kessel.)ġ.
#BATTLE OF CATO NEIMOIDIA MOD#
Since apparentally this mod is too hard for some people, I'm going to lay out a guide to how I won the Awakening of the Rebellion Galactic Conquest on Normal and Hard, with a very favorable Expert campaign underway as the Empire.